BLACKSMITHY

Blacksmithy is probably the most useful merchant skill, there is always someone who needs blacksmith’s services. The skill is very hard to train and be prepared to use about 150k of ingots just to reach 100% of the skill. To avoid massive losing of ingots while training use a Copper set, which saves 50% of the ingots if you fail at crafting an item (at least 5 parts from Copper are needed). Arms Lore is an additional skill that raises the quality of your items and adds your name to them, for example at 120% of Arms Lore about 95% of the items crafted by you will have your name added. Arms Lore gains passively while using Blacksmithy skill. You can also smelt items with Blacksmithy skill by using tongs. If the item is not damaged you can get up to 50% of the ingots used for the crafting.

LIST OF ITEMS “Required skill” – This is the minimum you need to craft these items so you’ll still fail a lot! For example, Platemail Breastplate can be crafted while having 75% but the chances are VERY small, you’ll end up destroying 90% of your ingots.To start crafting Platemail Breastplates without failing you’ll need around 110% – 120% of the skill.

HOW TO TRAIN There is also a way to GM Blacksmithy just by crafting Katanas, starting at 60%. Takes less ingots but is slower than crafting Chainmail/Platemail parts. If you choose that way, remove your jewel as soon as you reach 65% of the base skill. In general Blacksmithy gains better with a jewel on.