INGOTS AND ORES

INGOTS AND ORES To gather ores you need Mining skill. It is also used to smelt them into ingots.. Read Mining section to learn more about training this skill. You can make many items from ingots but they are used mostly by Blacksmithy and Tinkering skills. You’ll need 5% more skill to craft ingots with Blacksmithy skill than to mine it: Nexus is mineable from 120%, but for crafting you need 125% Blacksmithy. Tinkering has lower requirements because there are no jewels for Tinkering skill. “Effects” work only if you wear at least 5 parts made from the same ore (can be anything – armor parts, weapons, tools).

Note: Full Exceptional Platemail set gives +3 more AR than a regular set, and Exceptional weapons are “boosted” by one level, so for example an EXP Iron weapon does the same damages as regular Talc Weapon. {|
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INGOTS LIST
Platemail set replies some of melee damages back on your opponent replies some of melee damages back on your opponent replies some of melee damages back on your opponent Note: Titan exists and is mineable, but requires 130% of Mining, in order to get this, you must be GMed in mining, have a godly mining jewel, and the gargoyle pickaxe. In order to craft, you must have gm blacksmithing,godly blacksmithing jewel, and a titan hammer to get your skill to 130%.
 * colspan="2" |Name
 * Required skill
 * AR of full
 * AR of full
 * Effects
 * Iron
 * 0%
 * 32
 * none
 * Talc
 * 3%
 * 33
 * Adds +5 to Dexternity
 * Muscovity
 * 6%
 * 34
 * Adds +5 to Intelligence
 * Calcity
 * 10%
 * 35
 * Adds +5 to Strength
 * Bronze
 * 10%
 * 36
 * Decreases fire damages by ~35%
 * Ice Rock
 * 15%
 * 37
 * Decreases lighting damages by ~35%
 * Kyanite
 * 40%
 * 44
 * none
 * Silimanite
 * 45%
 * 46
 * Adds +5 to all stats
 * Pyrite
 * 56%
 * 49
 * Nightsight
 * Quartz
 * 60%
 * 50
 * none(healing will be added back later)
 * Malachite
 * 73%
 * 51
 * none
 * Garnet
 * 76%
 * 52
 * none
 * Azurite
 * 79%
 * 53
 * none
 * Tourmaline
 * 85%
 * 54
 * none
 * Copper
 * 88%
 * 43
 * Saves 50% of ingots if you fail crafting an item by Blacksmithy
 * Topaz
 * 90%
 * 55
 * none
 * Augite
 * 95%
 * 56
 * none
 * Hematite
 * 100%
 * 57
 * none
 * Dolerite
 * 105%
 * 58
 * Drains Steam before Health
 * Obsidean
 * 110%
 * 59
 * Drains Mana before Health
 * Corundum
 * 115%
 * 60
 * Drains Mana before Health,
 * Azurite
 * 79%
 * 53
 * none
 * Tourmaline
 * 85%
 * 54
 * none
 * Copper
 * 88%
 * 43
 * Saves 50% of ingots if you fail crafting an item by Blacksmithy
 * Topaz
 * 90%
 * 55
 * none
 * Augite
 * 95%
 * 56
 * none
 * Hematite
 * 100%
 * 57
 * none
 * Dolerite
 * 105%
 * 58
 * Drains Steam before Health
 * Obsidean
 * 110%
 * 59
 * Drains Mana before Health
 * Corundum
 * 115%
 * 60
 * Drains Mana before Health,
 * Hematite
 * 100%
 * 57
 * none
 * Dolerite
 * 105%
 * 58
 * Drains Steam before Health
 * Obsidean
 * 110%
 * 59
 * Drains Mana before Health
 * Corundum
 * 115%
 * 60
 * Drains Mana before Health,
 * Obsidean
 * 110%
 * 59
 * Drains Mana before Health
 * Corundum
 * 115%
 * 60
 * Drains Mana before Health,
 * 115%
 * 60
 * Drains Mana before Health,
 * Nexus
 * 120%
 * 61
 * Drains Steam before Health,
 * 120%
 * 61
 * Drains Steam before Health,
 * Titan
 * 130%
 * 62
 * Drains Steam and Mana before Health,
 * 130%
 * 62
 * Drains Steam and Mana before Health,
 * }
 * }